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The L2 button corresponds to specific aiming, either for precise deployment of gadgets or for zipping to specific points. In typical Insomniac fashion, the controls and mechanics are easy to grasp: holding R2 allows Spider-Man to swing between buildings, run up walls, and engage parkour mode to quickly run and jump over ground-based obstacles. Shortly after dropping into the game's sprawling recreation of Manhattan, players will be introduced to the web-slinger's arsenal of traversal and combat abilities. The biggest shift this time around, at least when compared to previous Insomniac releases, is the new title's open-world styling: unlike many of the games in Insomniac's library, Marvel's Spider-Man takes place within a single densely populated city. The basic pitch for Marvel's Spider-Man touches on all the usual high points of Insomniac-developed games: a third-person action-adventure stuffed with collectibles, unlockables, and an array of upgradeable gadgets and goodies. This was a big score for Insomniac, and the resulting marriage between the developer and Marvel's classic IP has resulted not only in one of the most ambitious video games Insomniac has ever created, but arguably the best Spider-Man video game ever made. The developer's eye for what makes a game fun, to say nothing of its ability to weave action and humor together into family-friendly experiences, is likely the reason why it was chosen to develop a game based around Marvel's iconic web-slinger Spider-Man. Throughout the studio's 24-year history, Insomniac Games has managed to earn a prestigious reputation by creating some of the most polished, charming, and visually impressive titles ever to land on home consoles.